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It's all in the detail

The computer animation used in movies and games is now so lifelike, it is very hard to believe that you are actually watching a surface built from simple shapes of triangles. Phil Dench tells Plus how he uses mathematics to help bring these models to life.
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Editorial

These are busy times for Plus. Apart from celebrating our 50th issue by putting together a bumper collection of in-depth articles, news and reviews, we're also working on various special projects, some of which have already gone live, and some of which will reach you over the next few weeks and months. Here's a sneak preview of what's in store for 2009...
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Thomas Harriot: A lost pioneer

It's International Year of Astronomy and all eyes are on Galileo Galilei, whose astronomical observations 400 years ago revolutionised our understanding of the Universe. But few people know that Galileo wasn't the first to build a telescope and turn it on the stars. That honour falls to a little-known mathematician called Thomas Harriot, who excelled in many other ways too. Anna Faherty takes us on a tour of his work.
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sine waves

Sine language

As an electronic musician Oli Freke has always been fascinated by sine waves, so much so that he's created a song based on them for the Geekpop festival, which is currently taking place on the Web. In this article he explores his song, touching on ancient Greek mythology, strange piano tunings and Johann Sebastian Bach.
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Births and deaths in fluid chaos

Describing the motion of fluids is a huge and unsolved mathematical problem. There are equations that seem to describe it well, but their complete solution is way beyond reach. But could there be a simpler method? The physicist Jerry Gollub tells Plus about a new discovery which combines experiment with sophisticated maths.